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portada The Pioneers of Game Art: From ArsDoom to SimBee (in English)
Type
Physical Book
Language
Inglés
Pages
160
Format
Paperback
Dimensions
22.9 x 15.2 x 0.9 cm
Weight
0.24 kg.
ISBN13
9789186915186

The Pioneers of Game Art: From ArsDoom to SimBee (in English)

Mathias Jansson (Author) · Jag Behover Inget Forlag · Paperback

The Pioneers of Game Art: From ArsDoom to SimBee (in English) - Jansson, Mathias

Physical Book

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Synopsis "The Pioneers of Game Art: From ArsDoom to SimBee (in English)"

When did artists begin to use video games to create art? Many regard Orhan Kipcak's ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created "Museum Meltdown" and soon a new art genre was born. In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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