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portada Mastering Jboss Enterprise Application Platform 7: Core Details of the Enteprise Server Supported by Clear Directions and Advanced Tips. (in English)
Type
Physical Book
Language
English
Pages
390
Format
Paperback
ISBN13
9781786463630

Mastering Jboss Enterprise Application Platform 7: Core Details of the Enteprise Server Supported by Clear Directions and Advanced Tips. (in English)

Francesco Marchioni; Luigi Fugaro (Author) · Packt Publishing · Paperback

Mastering Jboss Enterprise Application Platform 7: Core Details of the Enteprise Server Supported by Clear Directions and Advanced Tips. (in English) - Francesco Marchioni; Luigi Fugaro

Physical Book

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Synopsis "Mastering Jboss Enterprise Application Platform 7: Core Details of the Enteprise Server Supported by Clear Directions and Advanced Tips. (in English)"

Leverage the power of Unity 5 to create amazing 3D games Key Features Learn to create interactive games with the Unity 5 game engine Explore advanced features of Unity 5 to help make your games more appealing and successful A step-by-step guide giving you the perfect start to developing games with Unity 5 Book Description This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform. What You Will Learn Create, organize, and manage your game project with the Unity interface Develop a 3D game environment with a custom terrain, water, sky, mountains, and trees Import and use custom assets and asset packages to add characters to your game Review existing animations and create custom animation clips to bring your game characters to life Build custom scripts to make your game characters interactive Add a graphical user interface to your game to enable easy user interaction Explore advanced Unity concepts including workflow, scaling, physics, and cross-platform considerations Customize your game with sound effects, shadows, lighting effects, and rendering options

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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