Share
Design and Implementation of 3D Graphics Systems (in English)
Luiz Velho
(Author)
·
Jonas de Miranda Gomes
(Author)
·
Mario Costa Sousa
(Author)
·
A K PETERS
· Paperback
Design and Implementation of 3D Graphics Systems (in English) - Gomes, Jonas de Miranda ; Velho, Luiz ; Costa Sousa, Mario
$ 103.11
$ 171.86
You save: $ 68.74
Choose the list to add your product or create one New List
✓ Product added successfully to the Wishlist.
Go to My Wishlists
Origin: United Kingdom
(Import costs included in the price)
It will be shipped from our warehouse between
Tuesday, July 23 and
Friday, August 02.
You will receive it anywhere in United States between 1 and 3 business days after shipment.
Synopsis "Design and Implementation of 3D Graphics Systems (in English)"
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
✓ Producto agregado correctamente al carro, Ir a Pagar.