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3d Computer Graphics Hardback: A Mathematical Introduction With Opengl (in English)
Samuel R. Buss
(Author)
·
Cambridge University Press
· Hardcover
3d Computer Graphics Hardback: A Mathematical Introduction With Opengl (in English) - Buss, Samuel R.
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Synopsis "3d Computer Graphics Hardback: A Mathematical Introduction With Opengl (in English)"
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.
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